hisataro
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Hello, @tooz Thanks for your hot reply, I'll try it and let you know the results! (It will take a while to get the parts.
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Hello, Can I use a touch panel that is compatible with egalax touch? Also, please let me know if there are any touch panels that have been proven to work with egalax touch. > Tinker Board 2 /2S Android 11 V2.0.14 > Release Notes: > * Change log > 1. Touch: Add eGalax_Touch_Screenx.idc to set the touchscreen type
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hello, @tooz I was successful. Thank you!
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Hello, @tooz Thank you for your reply! I will try it and report the results.
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Hi, Currently, we use "balenaEtcher" to write Android OS images by connecting to a PC. Is there a way to write an image from a USB or SD card without connecting a PC?
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hello @tooz, After changing the allocation of the build environment memory from 20GB to 24GB, "WW_Tinker_Board2-raw.img" was successfully generated. thank you!
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hello @tooz, I don't see any error-like messages, and the last "create dtoverlay.imgmkfs.fat 4.1 (2017-01-24)" It seemed to fail at . --- create misc.img.... done. create uboot.img... create idbloader.img...done. create trust.img... create loader... create config.cfg... create baseparameter...done. Build dtbodone. create dtoverlay.imgmkfs.fat 4.1 (2017-01-24) Make image failed! --- The following file on Docker [CONTAINER-ID]:/source/rockdev/Image-WW_Tinker_Board_2/WW_Tinker_Board_2-raw.img ~/ was not generated.
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hello @tooz However, I have not been able to successfully build V2.0.8. It was an environment that could be built with V2.0.3, but...
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Hello, minami The manifest file seems to have changed, but the documentation has not been updated. I was able to get the repository by doing the following: $ repo init -u https://[access token]@github.com/TinkerBoard-Android/rockchip-android-manifest.git -b android11-rockchip -m tinker_board_2-android11-2.0.8.xml --config-name
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> https://dlcdnets.asus.com/pub/ASUS/mb/Embedded_IPC/TINKER_BOARD_2_2S/Tinker_Board_2-Android11-V2.0.1-20210805.zip Please V2.0.8 source zip!
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boot.img は、Android11のソースコードをビルドする出来上がることを確認しています
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In my case I created a launcher app in AndroidStudio and replaced it, and called it in onPostCreate() as follows to call a target app at startup. private void launchApp() { String packageName = "com.mycompany.title"; String className = "com.unity3d.player.UnityPlayerActivity"; Intent intent = new Intent(); intent.setAction(Intent.ACTION_VIEW); intent.setClassName(packageName, className); startActivity(intent); }
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I found a site that describes the APK of "Tinker Config App". https://github-wiki-see.page/m/longge-lee/doc_test/wiki/Tinker-Developer-Guide https://github.com/TinkerBoard/TinkerBoard/files/8110293/TinkerConfig_1.0.2_20220210.apk.zip Not sure if this is official. But, I installed this APK and was able to change the logo.
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I'm using Android 11 built from source. I want to change the startup logo, how can I get TinkerConfig?
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Hi @yi-hsin_hung It worked by using mraa-2.0.0.aar directly from Unity ! // Put aar to Unity Plugin Folder UnityProjectFolder/Assets/Plugin/Android/mraa-2.0.0.aar // Gpio Instance AndroidJavaClass _TinkerBoard = new AndroidJavaClass("mraa.TinkerBoard"); AndroidJavaObject _TINKERBOARD_PIN3 = _TinkerBoard.GetStatic<AndroidJavaObject>("TINKERBOARD_PIN3"); int swigValue = _TINKERBOARD_PIN3.Call<int>("swigValue"); AndroidJavaObject _Gpio = new AndroidJavaObject("mraa.Gpio", swigValue); // Dir instance AndroidJavaClass _Dir = new AndroidJavaClass("mraa.Dir"); AndroidJavaObject _DIR_IN = _Dir.GetStatic<AndroidJavaObject>("DIR_IN"); // Mode Instance AndroidJavaClass _Mode = new AndroidJavaClass("mraa.Mode"); AndroidJavaObject _MODE_PULLUP = _Mode.GetStatic<AndroidJavaObject>("MODE_PULLUP"); // Call Gpio.read() AndroidJavaObject resultDir = null; AndroidJavaObject resultMode = null; resultDir = _Gpio.Call<AndroidJavaObject>("dir", _DIR_IN); resultMode = _Gpio.Call<AndroidJavaObject>("mode", _MODE_PULLUP); int result = _Gpio.Call<int>("read"); Tahnk you.
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- gpio
- android 10
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