
hisataro
Members-
Content Count
21 -
Joined
-
Last visited
Community Reputation
0 NeutralRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
hello @tooz, After changing the allocation of the build environment memory from 20GB to 24GB, "WW_Tinker_Board2-raw.img" was successfully generated. thank you!
-
hello @tooz, I don't see any error-like messages, and the last "create dtoverlay.imgmkfs.fat 4.1 (2017-01-24)" It seemed to fail at . --- create misc.img.... done. create uboot.img... create idbloader.img...done. create trust.img... create loader... create config.cfg... create baseparameter...done. Build dtbodone. create dtoverlay.imgmkfs.fat 4.1 (2017-01-24) Make image failed! --- The following file on Docker [CONTAINER-ID]:/source/rockdev/Image-WW_Tinker_Board_2/WW_Tinker_Board_2-raw.img ~/ was not generated.
-
hello @tooz However, I have not been able to successfully build V2.0.8. It was an environment that could be built with V2.0.3, but...
-
Hello, minami The manifest file seems to have changed, but the documentation has not been updated. I was able to get the repository by doing the following: $ repo init -u https://[access token]@github.com/TinkerBoard-Android/rockchip-android-manifest.git -b android11-rockchip -m tinker_board_2-android11-2.0.8.xml --config-name
-
> https://dlcdnets.asus.com/pub/ASUS/mb/Embedded_IPC/TINKER_BOARD_2_2S/Tinker_Board_2-Android11-V2.0.1-20210805.zip Please V2.0.8 source zip!
-
boot.img は、Android11のソースコードをビルドする出来上がることを確認しています
-
In my case I created a launcher app in AndroidStudio and replaced it, and called it in onPostCreate() as follows to call a target app at startup. private void launchApp() { String packageName = "com.mycompany.title"; String className = "com.unity3d.player.UnityPlayerActivity"; Intent intent = new Intent(); intent.setAction(Intent.ACTION_VIEW); intent.setClassName(packageName, className); startActivity(intent); }
-
I found a site that describes the APK of "Tinker Config App". https://github-wiki-see.page/m/longge-lee/doc_test/wiki/Tinker-Developer-Guide https://github.com/TinkerBoard/TinkerBoard/files/8110293/TinkerConfig_1.0.2_20220210.apk.zip Not sure if this is official. But, I installed this APK and was able to change the logo.
-
I'm using Android 11 built from source. I want to change the startup logo, how can I get TinkerConfig?
-
Hi @yi-hsin_hung It worked by using mraa-2.0.0.aar directly from Unity ! // Put aar to Unity Plugin Folder UnityProjectFolder/Assets/Plugin/Android/mraa-2.0.0.aar // Gpio Instance AndroidJavaClass _TinkerBoard = new AndroidJavaClass("mraa.TinkerBoard"); AndroidJavaObject _TINKERBOARD_PIN3 = _TinkerBoard.GetStatic<AndroidJavaObject>("TINKERBOARD_PIN3"); int swigValue = _TINKERBOARD_PIN3.Call<int>("swigValue"); AndroidJavaObject _Gpio = new AndroidJavaObject("mraa.Gpio", swigValue); // Dir instance AndroidJavaClass _Dir = new AndroidJavaClass("mraa.Dir"); AndroidJavaObject _DIR_IN = _Dir.GetStatic<AndroidJavaObject>("DIR_IN"); // Mode Instance AndroidJavaClass _Mode = new AndroidJavaClass("mraa.Mode"); AndroidJavaObject _MODE_PULLUP = _Mode.GetStatic<AndroidJavaObject>("MODE_PULLUP"); // Call Gpio.read() AndroidJavaObject resultDir = null; AndroidJavaObject resultMode = null; resultDir = _Gpio.Call<AndroidJavaObject>("dir", _DIR_IN); resultMode = _Gpio.Call<AndroidJavaObject>("mode", _MODE_PULLUP); int result = _Gpio.Call<int>("read"); Tahnk you.
- 9 replies
-
- gpio
- android 10
-
(and 1 more)
Tagged with:
-
Hello @yi-hsin_hung I want to use the mraa library in Unity, can you tell me the class name? ex unity C# code) AndroidJavaObject _javaClass = new AndroidJavaObject ("com.tinkerboard.mraa"); ?
- 9 replies
-
- gpio
- android 10
-
(and 1 more)
Tagged with:
-
hisataro started following access GPIO pins on android 10
-
Hello @yi-hsin_hung I want to use the mraa library in Unity, can you tell me the package name? ex unity C# code) AndroidJavaObject _javaClass = new AndroidJavaObject ("com.tinkerboard.mraa");
- 9 replies
-
- gpio
- android 10
-
(and 1 more)
Tagged with:
-
Thank you for your support. @tooz > once the flashing is done, please copy the boot image to the device. the boot.img file (TB2_Android11_v2.0.6_boot_img) is re-uploaded and can be downloaded > here: https://www.asuswebstorage.com/navigate/a/#/s/50AF1C5364224C2BA8C8A5802DD779064 I created a patch from this image with Magisk and flashed it, and it succeeded in rooting! I used the "RootCheker" app to see if it was rooted. Thank you really!!
-
Thank you for your support. @tooz > 9. Flash boot image patched by magisk in fastboot mode > > adb reboot-bootloader After this, I couldn't find the device in [fastboot devices]. But, Apply the <Android Bootloader Interface> driver from your PC's Device Manager. I could see the devices in [fastboot devices]. > fastboot flash boot magisk_patched_[random_strings].img This also seems to be successful. > fastboot reboot This also seems to be successful. However, when TinkerBoard2 starts after this, the Android Recovery mode screen will be displayed. As I asked before, I don't know what to do in Android Recovery mode ...😥
-
Thank you for your support. @tooz "reboot fastboot" was succed. And the screen was changed to "Android Recovery". What should I do next to root TinkerBoard2?